Info: 'Choose a monitor to use from those displayed at left.'
6:
Bounds: x1=252, y1=92, x2=396, y2=148
Type: -128
Info: ''
7:
Bounds: x1=258, y1=85, x2=297, y2=101
Type: -120
Info: 'Mode'
8:
Bounds: x1=16, y1=164, x2=259, y2=180
Type: -120
Info: ''
DITL_10002_AppleTalk Distribute Map.txt
Items: (2 entries)
0:
Bounds: x1=13, y1=54, x2=293, y2=65
Type: -128
Info: ''
1:
Bounds: x1=10, y1=7, x2=293, y2=45
Type: -120
Info: 'Now transferring map to remote player.'
DITL_10001_AppleTalk Game Join.txt
Items: (13 entries)
0:
Bounds: x1=467, y1=219, x2=525, y2=239
Type: 4
Info: 'Join'
1:
Bounds: x1=396, y1=219, x2=454, y2=239
Type: 4
Info: 'Cancel'
2:
Bounds: x1=19, y1=68, x2=257, y2=205
Type: -128
Info: ''
3:
Bounds: x1=339, y1=73, x2=509, y2=89
Type: 16
Info: ''
4:
Bounds: x1=290, y1=116, x2=480, y2=136
Type: 7
Info: ' à'
5:
Bounds: x1=290, y1=95, x2=480, y2=115
Type: 7
Info: ' é'
6:
Bounds: x1=279, y1=147, x2=525, y2=214
Type: -120
Info: 'Insert text here.'
7:
Bounds: x1=291, y1=73, x2=333, y2=89
Type: -120
Info: 'Name:'
8:
Bounds: x1=11, y1=55, x2=266, y2=214
Type: -128
Info: ''
9:
Bounds: x1=18, y1=47, x2=128, y2=63
Type: -120
Info: 'Players In Game'
10:
Bounds: x1=280, y1=56, x2=526, y2=142
Type: -128
Info: ''
11:
Bounds: x1=290, y1=48, x2=370, y2=64
Type: -120
Info: 'Appearance'
12:
Bounds: x1=11, y1=255, x2=261, y2=275
Type: 7
Info: ' ì'
DITL_10000_AppleTalk Gather Game.txt
Items: (9 entries)
0:
Bounds: x1=453, y1=228, x2=511, y2=248
Type: 4
Info: 'OK'
1:
Bounds: x1=381, y1=228, x2=439, y2=248
Type: 4
Info: 'Cancel'
2:
Bounds: x1=264, y1=70, x2=502, y2=207
Type: -128
Info: ''
3:
Bounds: x1=184, y1=228, x2=242, y2=248
Type: 4
Info: 'Add'
4:
Bounds: x1=13, y1=66, x2=241, y2=216
Type: 0
Info: ''
5:
Bounds: x1=256, y1=57, x2=511, y2=216
Type: -128
Info: ''
6:
Bounds: x1=263, y1=50, x2=372, y2=66
Type: -120
Info: 'Players In Game'
7:
Bounds: x1=9, y1=44, x2=241, y2=64
Type: 7
Info: ' â'
8:
Bounds: x1=11, y1=49, x2=144, y2=65
Type: -120
Info: 'Players On Network'
DITL_5000_Net Damage Stats.txt
Items: (5 entries)
0:
Bounds: x1=454, y1=368, x2=512, y2=388
Type: 4
Info: 'OK'
1:
Bounds: x1=24, y1=48, x2=250, y2=69
Type: 7
Info: 'Ó'
2:
Bounds: x1=12, y1=57, x2=512, y2=352
Type: -128
Info: ''
3:
Bounds: x1=14, y1=361, x2=443, y2=377
Type: -120
Info: 'Total Kills'
4:
Bounds: x1=14, y1=379, x2=443, y2=395
Type: -120
Info: 'Total Deaths'
DITL_4005_Environment Panel.txt
Items: (9 entries)
0:
Bounds: x1=41, y1=142, x2=271, y2=162
Type: 7
Info: ' è'
1:
Bounds: x1=20, y1=73, x2=250, y2=93
Type: 7
Info: ' ê'
2:
Bounds: x1=22, y1=96, x2=252, y2=116
Type: 7
Info: ' ë'
3:
Bounds: x1=23, y1=119, x2=253, y2=139
Type: 7
Info: ' í'
4:
Bounds: x1=167, y1=58, x2=311, y2=59
Type: -128
Info: ''
5:
Bounds: x1=10, y1=59, x2=11, y2=237
Type: -128
Info: ''
6:
Bounds: x1=311, y1=58, x2=312, y2=237
Type: -128
Info: ''
7:
Bounds: x1=10, y1=237, x2=311, y2=238
Type: -128
Info: ''
8:
Bounds: x1=19, y1=167, x2=299, y2=232
Type: -120
Info: 'Warning!: Map, shape, sound and physics models not created by WizardWorks may not work correctly. Be careful!'
DITL_4004_Input Panel.txt
Items: (6 entries)
0:
Bounds: x1=17, y1=75, x2=176, y2=93
Type: 6
Info: 'Mouse and Keyboard'
1:
Bounds: x1=17, y1=141, x2=285, y2=159
Type: 6
Info: 'Keyboard (includes all programmable'
2:
Bounds: x1=21, y1=206, x2=196, y2=226
Type: 4
Info: 'Configure Keyboard…'
3:
Bounds: x1=35, y1=94, x2=195, y2=112
Type: 6
Info: 'Mouse controls view'
4:
Bounds: x1=35, y1=112, x2=235, y2=130
Type: 6
Info: 'Mouse controls movement'
5:
Bounds: x1=34, y1=158, x2=245, y2=176
Type: -120
Info: 'joysticks and control pads)'
DITL_4003_Sound Panel.txt
Items: (8 entries)
0:
Bounds: x1=25, y1=136, x2=89, y2=154
Type: 5
Info: 'Stereo'
1:
Bounds: x1=50, y1=153, x2=168, y2=171
Type: 5
Info: 'Active Panning'
2:
Bounds: x1=25, y1=170, x2=241, y2=188
Type: 5
Info: 'High-Quality (16-Bit Samples)'
3:
Bounds: x1=25, y1=102, x2=150, y2=120
Type: 5
Info: 'Ambient Sounds'
4:
Bounds: x1=17, y1=78, x2=185, y2=98
Type: 7
Info: ' ã'
5:
Bounds: x1=25, y1=119, x2=131, y2=137
Type: 5
Info: 'Extra Sounds'
6:
Bounds: x1=17, y1=211, x2=185, y2=231
Type: 7
Info: ' å'
7:
Bounds: x1=186, y1=211, x2=306, y2=231
Type: 4
Info: 'Music Source…'
DITL_4002_Player Panel.txt
Items: (6 entries)
0:
Bounds: x1=19, y1=75, x2=269, y2=95
Type: 7
Info: ' Ö'
1:
Bounds: x1=69, y1=169, x2=239, y2=185
Type: 16
Info: ''
2:
Bounds: x1=20, y1=191, x2=210, y2=211
Type: 7
Info: ' é'
3:
Bounds: x1=20, y1=212, x2=210, y2=232
Type: 7
Info: ' à'
4:
Bounds: x1=19, y1=97, x2=305, y2=165
Type: -120
Info: 'If you play Prime Target over a network, you can change your network name and color in the boxes below.'
5:
Bounds: x1=21, y1=169, x2=63, y2=185
Type: -120
Info: 'Name:'
DITL_4001_Graphics Panel.txt
Items: (7 entries)
0:
Bounds: x1=20, y1=206, x2=157, y2=226
Type: 4
Info: 'Choose Monitor…'
1:
Bounds: x1=19, y1=163, x2=186, y2=181
Type: 5
Info: 'Draw Every Other Line'
2:
Bounds: x1=19, y1=180, x2=199, y2=198
Type: 5
Info: 'Hardware Acceleration'
3:
Bounds: x1=21, y1=116, x2=306, y2=136
Type: 7
Info: ' É'
4:
Bounds: x1=52, y1=95, x2=282, y2=115
Type: 7
Info: ' Ç'
5:
Bounds: x1=97, y1=74, x2=307, y2=94
Type: 7
Info: ' Å'
6:
Bounds: x1=65, y1=137, x2=285, y2=157
Type: 7
Info: ' Ñ'
DITL_4000_Main Panel.txt
Items: (8 entries)
0:
Bounds: x1=254, y1=247, x2=312, y2=267
Type: 4
Info: 'OK'
1:
Bounds: x1=187, y1=247, x2=245, y2=267
Type: 4
Info: 'Cancel'
2:
Bounds: x1=24, y1=50, x2=164, y2=70
Type: 7
Info: ' Ä'
3:
Bounds: x1=10, y1=59, x2=11, y2=237
Type: -128
Info: ''
4:
Bounds: x1=311, y1=58, x2=312, y2=237
Type: -128
Info: ''
5:
Bounds: x1=10, y1=237, x2=311, y2=238
Type: -128
Info: ''
6:
Bounds: x1=167, y1=58, x2=311, y2=59
Type: -128
Info: ''
7:
Bounds: x1=10, y1=59, x2=20, y2=60
Type: -128
Info: ''
DITL_3000_Net Game Setup.txt
Items: (29 entries)
0:
Bounds: x1=428, y1=347, x2=486, y2=367
Type: 4
Info: 'OK'
1:
Bounds: x1=350, y1=347, x2=408, y2=367
Type: 4
Info: 'Cancel'
2:
Bounds: x1=12, y1=279, x2=342, y2=299
Type: 7
Info: ' á'
3:
Bounds: x1=18, y1=70, x2=350, y2=90
Type: 7
Info: ' ä'
4:
Bounds: x1=277, y1=94, x2=467, y2=114
Type: 7
Info: ' Ö'
5:
Bounds: x1=18, y1=178, x2=200, y2=196
Type: 5
Info: 'Dead Players Drop Items'
6:
Bounds: x1=18, y1=132, x2=99, y2=150
Type: 5
Info: 'Monsters'
7:
Bounds: x1=18, y1=155, x2=120, y2=173
Type: 5
Info: 'Team Play'
8:
Bounds: x1=273, y1=134, x2=349, y2=152
Type: 6
Info: 'Untimed'
9:
Bounds: x1=273, y1=157, x2=373, y2=175
Type: 6
Info: 'Time Limit:'
10:
Bounds: x1=273, y1=180, x2=373, y2=198
Type: 6
Info: 'Kill Limit:'
11:
Bounds: x1=381, y1=157, x2=414, y2=173
Type: 16
Info: '10'
12:
Bounds: x1=381, y1=180, x2=415, y2=196
Type: 16
Info: '20'
13:
Bounds: x1=420, y1=180, x2=475, y2=196
Type: -120
Info: 'kills'
14:
Bounds: x1=266, y1=124, x2=479, y2=202
Type: -128
Info: ''
15:
Bounds: x1=271, y1=117, x2=331, y2=133
Type: -120
Info: 'Duration'
16:
Bounds: x1=64, y1=230, x2=201, y2=246
Type: 16
Info: ''
17:
Bounds: x1=350, y1=228, x2=490, y2=248
Type: 7
Info: ' à'
18:
Bounds: x1=16, y1=230, x2=58, y2=246
Type: -120
Info: 'Name:'
19:
Bounds: x1=9, y1=94, x2=269, y2=114
Type: 7
Info: ' ç'
20:
Bounds: x1=208, y1=228, x2=348, y2=248
Type: 7
Info: ' é'
21:
Bounds: x1=8, y1=57, x2=491, y2=207
Type: -128
Info: ''
22:
Bounds: x1=15, y1=50, x2=106, y2=66
Type: -120
Info: 'Game Options'
23:
Bounds: x1=8, y1=216, x2=491, y2=259
Type: -128
Info: ''
24:
Bounds: x1=15, y1=209, x2=114, y2=225
Type: -120
Info: 'Player Options'
25:
Bounds: x1=8, y1=269, x2=491, y2=338
Type: -128
Info: ''
26:
Bounds: x1=15, y1=262, x2=128, y2=278
Type: -120
Info: 'Network Options'
27:
Bounds: x1=14, y1=302, x2=486, y2=336
Type: -120
Info: 'Choosing an inappropriate network type may result in an unresponsive or jumpy game. Please refer to your manual for more information.'
28:
Bounds: x1=418, y1=157, x2=475, y2=173
Type: -120
Info: 'minutes'
DITL_1000_Customize Keys.txt
Items: (67 entries)
0:
Bounds: x1=4, y1=249, x2=509, y2=268
Type: -120
Info: 'Certain keys cannot be assigned because they are used for other purposes:'
1:
Bounds: x1=390, y1=340, x2=448, y2=360
Type: 4
Info: 'Cancel'
2:
Bounds: x1=86, y1=19, x2=156, y2=35
Type: 16
Info: ''
3:
Bounds: x1=86, y1=44, x2=156, y2=60
Type: 16
Info: ''
4:
Bounds: x1=86, y1=69, x2=156, y2=85
Type: 16
Info: ''
5:
Bounds: x1=86, y1=94, x2=156, y2=110
Type: 16
Info: ''
6:
Bounds: x1=86, y1=119, x2=156, y2=135
Type: 16
Info: ''
7:
Bounds: x1=86, y1=144, x2=156, y2=160
Type: 16
Info: ''
8:
Bounds: x1=86, y1=169, x2=156, y2=185
Type: 16
Info: ''
9:
Bounds: x1=86, y1=194, x2=156, y2=210
Type: 16
Info: ''
10:
Bounds: x1=262, y1=20, x2=332, y2=36
Type: 16
Info: ''
11:
Bounds: x1=262, y1=45, x2=332, y2=61
Type: 16
Info: ''
12:
Bounds: x1=262, y1=70, x2=332, y2=86
Type: 16
Info: ''
13:
Bounds: x1=262, y1=95, x2=332, y2=111
Type: 16
Info: ''
14:
Bounds: x1=262, y1=120, x2=332, y2=136
Type: 16
Info: ''
15:
Bounds: x1=262, y1=145, x2=332, y2=161
Type: 16
Info: ''
16:
Bounds: x1=262, y1=170, x2=332, y2=186
Type: 16
Info: ''
17:
Bounds: x1=262, y1=195, x2=332, y2=211
Type: 16
Info: ''
18:
Bounds: x1=262, y1=220, x2=332, y2=236
Type: 16
Info: ''
19:
Bounds: x1=433, y1=18, x2=503, y2=34
Type: 16
Info: ''
20:
Bounds: x1=433, y1=43, x2=503, y2=59
Type: 16
Info: ''
21:
Bounds: x1=433, y1=68, x2=503, y2=84
Type: 16
Info: ''
22:
Bounds: x1=432, y1=115, x2=502, y2=131
Type: 16
Info: ''
23:
Bounds: x1=432, y1=140, x2=502, y2=156
Type: 16
Info: ''
24:
Bounds: x1=432, y1=165, x2=502, y2=181
Type: 16
Info: ''
25:
Bounds: x1=432, y1=190, x2=502, y2=206
Type: 16
Info: ''
26:
Bounds: x1=2, y1=10, x2=165, y2=220
Type: -128
Info: ''
27:
Bounds: x1=9, y1=1, x2=82, y2=17
Type: -120
Info: 'Movement'
28:
Bounds: x1=171, y1=10, x2=341, y2=245
Type: -128
Info: ''
29:
Bounds: x1=174, y1=2, x2=228, y2=18
Type: -120
Info: 'Looking'
30:
Bounds: x1=347, y1=10, x2=511, y2=93
Type: -128
Info: ''
31:
Bounds: x1=353, y1=0, x2=419, y2=16
Type: -120
Info: 'Modifiers'
32:
Bounds: x1=347, y1=104, x2=511, y2=215
Type: -128
Info: ''
33:
Bounds: x1=350, y1=96, x2=447, y2=112
Type: -120
Info: 'Miscellaneous'
34:
Bounds: x1=22, y1=19, x2=80, y2=36
Type: -120
Info: 'Forward'
35:
Bounds: x1=12, y1=44, x2=78, y2=60
Type: -120
Info: 'Backward:'
36:
Bounds: x1=18, y1=69, x2=80, y2=85
Type: -120
Info: 'Turn Left'
37:
Bounds: x1=11, y1=95, x2=80, y2=111
Type: -120
Info: 'Turn Right'
38:
Bounds: x1=13, y1=119, x2=80, y2=135
Type: -120
Info: 'Slide Left'
39:
Bounds: x1=7, y1=144, x2=80, y2=160
Type: -120
Info: 'Slide Right'
40:
Bounds: x1=177, y1=170, x2=255, y2=187
Type: -120
Info: 'Down-Right'
41:
Bounds: x1=181, y1=195, x2=257, y2=211
Type: -120
Info: 'Glance Left'
42:
Bounds: x1=175, y1=220, x2=259, y2=236
Type: -120
Info: 'Glance Right'
43:
Bounds: x1=204, y1=20, x2=257, y2=36
Type: -120
Info: 'Look Up'
44:
Bounds: x1=184, y1=45, x2=257, y2=61
Type: -120
Info: 'Look Down'
45:
Bounds: x1=369, y1=18, x2=428, y2=34
Type: -120
Info: 'Sidestep'
46:
Bounds: x1=358, y1=43, x2=427, y2=59
Type: -120
Info: 'Run/Swim'
47:
Bounds: x1=394, y1=68, x2=427, y2=84
Type: -120
Info: 'Look'
48:
Bounds: x1=382, y1=115, x2=426, y2=131
Type: -120
Info: 'Action'
49:
Bounds: x1=362, y1=140, x2=427, y2=156
Type: -120
Info: 'Auto Map'
50:
Bounds: x1=394, y1=190, x2=423, y2=206
Type: -120
Info: 'Fire'
51:
Bounds: x1=40, y1=169, x2=80, y2=184
Type: -120
Info: 'Jump'
52:
Bounds: x1=33, y1=194, x2=80, y2=209
Type: -120
Info: 'Crouch'
53:
Bounds: x1=179, y1=70, x2=257, y2=86
Type: -120
Info: 'Look Ahead'
54:
Bounds: x1=348, y1=165, x2=429, y2=181
Type: -120
Info: 'Microphone'
55:
Bounds: x1=453, y1=340, x2=511, y2=360
Type: 4
Info: 'OK'
56:
Bounds: x1=11, y1=312, x2=269, y2=330
Type: 8
Info: '“+” and “-” : zoom the overhead map'
57:
Bounds: x1=11, y1=269, x2=276, y2=287
Type: -120
Info: '“F1” - “F12” : shortcuts to preferences'
58:
Bounds: x1=2, y1=334, x2=511, y2=335
Type: -128
Info: ''
59:
Bounds: x1=201, y1=95, x2=255, y2=111
Type: -120
Info: 'Up-Left'
60:
Bounds: x1=188, y1=340, x2=388, y2=360
Type: 7
Info: ' Ü'
61:
Bounds: x1=195, y1=120, x2=255, y2=135
Type: -120
Info: 'Up-Right'
62:
Bounds: x1=182, y1=145, x2=255, y2=161
Type: -120
Info: 'Down-Left'
63:
Bounds: x1=11, y1=291, x2=231, y2=308
Type: 8
Info: '“0” - “9” : select a new weapon'
64:
Bounds: x1=298, y1=269, x2=463, y2=287
Type: 8
Info: '\ : brings up user-items'
65:
Bounds: x1=298, y1=291, x2=494, y2=309
Type: 8
Info: '[ - ] : previous and next item'
66:
Bounds: x1=298, y1=312, x2=476, y2=329
Type: 8
Info: 'Return : uses current item'
DITL_140_Music warning.txt
Items: (3 entries)
0:
Bounds: x1=259, y1=86, x2=317, y2=106
Type: 4
Info: 'OK'
1:
Bounds: x1=60, y1=15, x2=317, y2=79
Type: -120
Info: '^0'
2:
Bounds: x1=14, y1=15, x2=46, y2=47
Type: -96
Info: ' '
DITL_137_Go To Level.txt
Items: (7 entries)
0:
Bounds: x1=330, y1=131, x2=388, y2=151
Type: 4
Info: 'OK'
1:
Bounds: x1=259, y1=131, x2=317, y2=151
Type: 4
Info: 'Cancel'
2:
Bounds: x1=111, y1=133, x2=146, y2=149
Type: 16
Info: '1'
3:
Bounds: x1=12, y1=133, x2=104, y2=149
Type: -120
Info: 'Start at level'
4:
Bounds: x1=154, y1=133, x2=229, y2=149
Type: -120
Info: 'of ^0.'
5:
Bounds: x1=12, y1=55, x2=393, y2=121
Type: -120
Info: '“I pledge to punch all switches, to never shoot where I could use grenades, to admit the existence of no level except Total Carnage, to never use Caps Lock as my ‘run’ key, and to never, ever, leave anyone alive.”'
6:
Bounds: x1=12, y1=13, x2=384, y2=48
Type: -120
Info: 'Before proceeding any further, you must take the oath of the vidmaster:'
DITL_136_Duplicate Key.txt
Items: (3 entries)
0:
Bounds: x1=259, y1=70, x2=317, y2=90
Type: 4
Info: 'OK'
1:
Bounds: x1=60, y1=15, x2=294, y2=63
Type: -120
Info: 'The key “^0” is already in use. Please choose another.'
2:
Bounds: x1=14, y1=15, x2=46, y2=47
Type: -96
Info: ' '
DITL_133_Serialize.txt
Items: (7 entries)
0:
Bounds: x1=317, y1=99, x2=375, y2=119
Type: 4
Info: 'OK'
1:
Bounds: x1=317, y1=69, x2=375, y2=89
Type: 4
Info: 'Cancel'
2:
Bounds: x1=112, y1=71, x2=297, y2=87
Type: 16
Info: ''
3:
Bounds: x1=112, y1=99, x2=297, y2=115
Type: 16
Info: ''
4:
Bounds: x1=12, y1=99, x2=109, y2=115
Type: -120
Info: 'Serial Number'
5:
Bounds: x1=10, y1=9, x2=381, y2=59
Type: -120
Info: 'Please personalize this copy of Prime Target by entering your name and one of the serial numbers from the back of your manual in the boxes below.'
6:
Bounds: x1=66, y1=71, x2=109, y2=87
Type: -120
Info: 'Name'
DITL_132_Sure You Wanna Quit?.txt
Items: (4 entries)
0:
Bounds: x1=229, y1=69, x2=287, y2=89
Type: 4
Info: 'OK'
1:
Bounds: x1=302, y1=69, x2=360, y2=89
Type: 4
Info: 'Cancel'
2:
Bounds: x1=60, y1=11, x2=360, y2=45
Type: -120
Info: 'Are you sure you wish to cancel the game in progress?'